Ai Hinatsuru with Fire Wave (Mega Man Xtreme Crossover) Part 5
1. Basic Fire Wave (Uncharged)
• Action: Ai fires a small fireball that, upon hitting the ground, transforms into a traveling wall of fire.
• Result: The Waddle Dee is caught by the moving flame pillar. Because Waddle Dees are "mascot mooks" with very low HP, it is incinerated instantly upon contact.
• Dialogue:
• Ai Hinatsuru: "I've read ahead... it's a direct hit!"
• Waddle Dee: (Squeaks and vanishes in a puff of smoke)
2. Charged Fire Wave
• Action: Ai charges her energy, causing the screen to flash. Large fireballs rain down from the top of the screen and slowly advance forward.
• Result: The Waddle Dee is trapped under the descending "fiery meteors." The heavy damage from the charged attack causes the enemy to be defeated before it can even attempt to walk toward Ai.
• Dialogue:
• Ai Hinatsuru: "This is the final move! Burn away!"
• Waddle Dee: (Looks up in shock before being engulfed)
1. Basic Fire Wave (Uncharged)
• The Action: Ai shoots a single large fireball forward. Upon hitting the floor, it erupts into a traveling wall of fire that moves across the terrain.
• The Result: The Waddle Doo attempts to fire its eye-beam, but the advancing fire pillar engulfs it first. The Waddle Doo is defeated instantly, leaving only its parasol (if it had one) to drift away.
• Dialogue:
• Ai Hinatsuru: "Your next move is... already up in flames!"
• Waddle Doo: (Startled blink) "Waa—!"
2. Charged Fire Wave
• The Action: Ai charges her energy, causing the screen to flash and shake. Massive fireballs begin raining down from the top of the screen, slowly advancing forward to incinerate everything in their path.
• The Result: The Waddle Doo looks up with its giant single eye in shock as the fiery meteors descend. The heavy damage from the charged attack completely vaporizes the enemy before it can even move.
• Dialogue:
• Ai Hinatsuru: "I've read 100 moves ahead! This is checkmate!"
• Waddle Doo: (Pupil dilates in fear) "Doo..."
1. Basic Fire Wave (Uncharged)
• The Action: Ai shoots a fireball that hits the ground and turns into a traveling pillar of flame.
• The Result: The Cappy is caught by the wall of fire. First, its mushroom cap is scorched and flies off, then the small bald creature underneath is engulfed and defeated.
• Dialogue:
• Ai Hinatsuru: "Your defense is full of holes!"
• Cappy: (Squeaks as its hat burns away) "Cap—!?"
2. Charged Fire Wave
• The Action: Ai fully charges the weapon, causing giant fireballs to rain down from the sky and roll across the battlefield.
• The Result: The Cappy doesn't even have time to jump out of its cap. A massive fireball lands directly on top of it, incinerating both the mushroom cap and the creature inside simultaneously in a large explosion.
• Dialogue:
• Ai Hinatsuru: "I've already predicted your escape route. It's over!"
• Cappy: (Looks up at the falling fire) "Caa... ppy..."
1. Basic Fire Wave (Uncharged)
• The Action: Ai launches a fireball that transforms into a traveling pillar of flame upon hitting the ground.
• The Result: The flame pillar sweeps through the Jungle Bomb's grassy camouflage. The intense heat causes the enemy's own bomb to ignite prematurely, resulting in a small chain reaction that defeats it instantly.
• Dialogue:
• Ai Hinatsuru: "Playing with fire? Let me show you how it's done!"
• Jungle Bomb: (Rustles frantically) "Boom!?"
2. Charged Fire Wave
• The Action: Ai releases a full charge, summoning massive fireballs that rain down from the sky and advance slowly across the screen.
• The Result: A giant fireball lands directly in the center of the Jungle Bomb’s bush. The entire unit is vaporized by the heavy damage before it can throw its pineapple-shaped explosive, leaving nothing but a charred patch of ground.
• Dialogue:
• Ai Hinatsuru: "This is my 'Reading' in action! You have nowhere to hide!"
• Jungle Bomb: (Eyes widen behind the leaves) "B-Bomb...!"
1. Basic Fire Wave (Uncharged)
• The Action: Ai shoots a fireball that hits the ground and turns into a traveling pillar of flame.
• The Result: Sir Kibble throws his cutter blade, but the advancing fire pillar incinerates the blade in mid-air. The wall of fire then hits Sir Kibble's armor; the metal overheats instantly, and the knight vanishes in a puff of smoke.
• Dialogue:
• Ai Hinatsuru: "Your range is limited. My fire reaches further!"
• Sir Kibble: (Clangs as the fire hits) "Kib-ble!?"
2. Charged Fire Wave
• The Action: Ai fully charges her energy, causing massive fireballs to rain down from the top of the screen and roll forward.
• The Result: Sir Kibble tries to retreat, but a giant falling fireball lands directly on top of his helmet. The massive damage from the Xtreme 2 charged version vaporizes the armor and the creature inside simultaneously.
• Dialogue:
• Ai Hinatsuru: "Checkmate! There's no square left for you to move to!"
• Sir Kibble: (Looking up at the descending meteor) "Kiiii...!"
1. Basic Fire Wave (Uncharged)
• The Action: Ai launches a fireball that travels along the ground as a pillar of flame.
• The Result: The Scarfy is caught in its "cute" state. Because the Fire Wave hits it before Ai tries to inhale it (which would normally trigger its transformation), the Scarfy is simply engulfed by the traveling flame and vanishes before it can turn into its cyclopean monster form.
• Dialogue:
• Ai Hinatsuru: "I won't be fooled by appearances. Strike!"
• Scarfy: (Cute floating noise cuts off into a puff of smoke)
2. Charged Fire Wave
• The Action: Ai charges her energy, summoning a rain of massive fireballs that descend from the top of the screen and advance forward.
• The Result: The Scarfy transforms into its angry, one-eyed form and prepares to lung at Ai. However, it is immediately crushed by a falling "meteor" of fire. The massive damage from the charged Fire Wave causes it to explode instantly, preventing it from self-destructing near Ai.
• Dialogue:
• Ai Hinatsuru: "Even if you change your strategy, I've already read the outcome!"
• Scarfy: (Angry roar turns into a high-pitched yelp)
1. Basic Fire Wave (Uncharged)
• The Action: Ai launches a fireball that hits the ground and transforms into a traveling pillar of flame.
• The Result: Simirror raises its magic wand to create a reflective mirror shield. While Simirror can reflect many projectiles, the Fire Wave in Xtreme 2 functions as a continuous elemental wall. The intense heat bypasses the mirror's reflection properties, melting through the defense and incinerating the wizard.
• Dialogue:
• Ai Hinatsuru: "Your reflection won't work if I just burn the board!"
• Simirror: (Shield shatters) "Simi...!?"
2. Charged Fire Wave
• The Action: Ai fully charges her energy, causing the screen to rumble as massive fireballs rain down from the sky and roll forward.
• The Result: Simirror attempts to teleport or use its Mirror Body technique to create decoys. However, the raining "meteors" of the charged Fire Wave cover the entire area. A massive fireball lands directly on the real Simirror, dealing heavy damage and vaporizing it before it can finish its spell.
• Dialogue:
• Ai Hinatsuru: "I've already seen through your illusions! Checkmate!"
• Simirror: (Looking up in a panic) "Mirr...!"
1. Basic Fire Wave (Uncharged)
• The Action: Ai launches a fireball that travels along the floor as a moving pillar of flame.
• The Result: Bonkers prepares to swing his giant hammer for a "Hammer Flip." However, the traveling fire pillar reaches him first. The wooden handle of the hammer catches fire, and the intense heat of the Xtreme 2 version of the weapon overwhelms the mid-boss, causing him to explode into stars.
• Dialogue:
• Ai Hinatsuru: "Your attack is too slow. I've already seized the initiative!"
• Bonkers: (Grumbling as his hammer ignites) "Bonk—!? Hot! Hot!"
2. Charged Fire Wave
• The Action: Ai charges her energy, causing massive fireballs to rain down from the sky and slowly roll across the battlefield.
• The Result: Bonkers tries to toss explosive coconuts at Ai to stop her. One of the massive falling "meteors" from the charged Fire Wave strikes him directly from above, crushing him with heavy damage. The explosion is so great that Bonkers is defeated instantly before he can even finish his throwing animation.
• Dialogue:
• Ai Hinatsuru: "I've read every possible move you could make. This is the end!"
• Bonkers: (Looking up in terror) "BOOOONK!"
1. Basic Fire Wave (Uncharged)
• The Action: Ai launches a fireball that, upon hitting the surface of the water or the ground, creates a traveling pillar of flame.
• The Result: The Blipper leaps out of the water in its signature jumping arc. It is intercepted mid-air by the advancing wall of fire. The intense heat instantly vaporizes the water around it, and the Blipper is defeated before it can splash back down.
• Dialogue:
• Ai Hinatsuru: "I've predicted your landing point! Strike!"
• Blipper: (High-pitched splash sound as it vanishes)
2. Charged Fire Wave
• The Action: Ai fully charges her energy, causing massive fireballs to rain down from the sky and roll forward.
• The Result: The Blipper stays submerged to avoid danger, but the "meteors" from the charged Fire Wave strike the water's surface with immense force. The massive damage boils the surrounding water instantly, causing the Blipper to be defeated while still underwater.
• Dialogue:
• Ai Hinatsuru: "There is no square on this board where you are safe! Checkmate!"
• Blipper: (Bubbles rise as it turns into a puff of smoke)
1. Basic Fire Wave (Uncharged)
• The Action: Ai launches a fireball that hits the ground and transforms into a traveling pillar of flame.
• The Result: Blade Knight raises its sword to parry, but the advancing wall of fire is an elemental wave rather than a physical strike. The intense heat melts the sword's edge and engulfs the knight's armor, defeating it instantly.
• Dialogue:
• Ai Hinatsuru: "Your sword can't block a move this wide!"
• Blade Knight: (Metal clangs as the fire hits) "Blade—!?"
2. Charged Fire Wave
• The Action: Ai fully charges her energy, causing massive fireballs to rain down from the sky and slowly roll forward across the ground.
• The Result: Blade Knight tries to dash forward for a sword thrust, but it is intercepted by a descending fiery "meteor." The massive damage from the Xtreme 2 charged version vaporizes the knight's helmet and blade simultaneously, leaving only a puff of smoke.
• Dialogue:
• Ai Hinatsuru: "I've already read your dash! It's checkmate!"
• Blade Knight: (Looks up in shock as the screen flashes) "K-Knight...!"
Here's how Ai Hinatsuru might use the Fire Wave against Walky:
1. Basic Fire Wave (Uncharged)
• The Action: Ai launches a basic Fire Wave.
• The Result: The Fire Wave impacts Walky.
• Dialogue:
• Ai Hinatsuru: "I don't need to hear your move. I've already countered it!"
• Walky: (Feedback screech) "W-Walk—!?"
2. Charged Fire Wave
• The Action: Ai charges the Fire Wave, causing a more powerful effect.
• The Result: The charged Fire Wave impacts Walky.
• Dialogue:
• Ai Hinatsuru: "Checkmate! Your stage is already on fire!"
• Walky: (Mic drops as it looks up in terror) "..."
1. Basic Fire Wave (Uncharged)
• The Action: Ai launches a fireball that travels along the floor as a moving pillar of flame.
• The Result: The flame pillar makes contact with the Bomber as it walks along a platform. The heat immediately ignites the Bomber's internal fuse. Instead of a controlled explosion that grants an ability, the Bomber is vaporized by the elemental fire before it can trigger its "Crash" screen-clearing blast.
• Dialogue:
• Ai Hinatsuru: "I'll detonate your strategy before you can even start!"
• Bomber: (Fuse hisses rapidly) "B-Bomb!?"
2. Charged Fire Wave
• The Action: Ai fully charges her energy, summoning massive fireballs that rain down from the sky and roll across the ground.
• The Result: A giant falling "meteor" lands directly on top of the Bomber. The massive damage from the Xtreme 2 charged version causes a total thermal collapse. The Bomber is incinerated instantly, resulting in a large puff of black smoke rather than its usual high-magnitude explosion.
• Dialogue:
• Ai Hinatsuru: "Checkmate! I've read the trajectory of every spark!"
• Bomber: (Looks up with hollow eyes as the shadow looms) "..."
1. Basic Fire Wave (Uncharged)
• The Action: Ai Hinatsuru launches a fireball that travels along the floor as a moving pillar of flame.
• The Result: Poppy Bros. Jr. is caught while hopping toward Ai. The traveling wall of fire hits the enemy’s feet (or the apple/ball he is balancing on), incinerating the platform and sending the character up in a puff of smoke.
• Dialogue:
• Ai Hinatsuru: "I've already predicted your landing! Strike!"
• Poppy Bros. Jr.: (High-pitched squeak as he vanishes) "Poppy!?"
2. Charged Fire Wave (vs. Bomb Variant)
• The Action: Ai fully charges her energy, summoning massive fireballs that rain down from the sky and roll across the ground.
• The Result: The Bomb-tossing Poppy Bros. Jr. prepares to throw an explosive. However, a massive falling "meteor" of fire lands directly on him. The intense heat causes his bombs to detonate prematurely in his hands, and the heavy damage from the Xtreme 2 charge shot vaporizes him instantly.
• Dialogue:
• Ai Hinatsuru: "Checkmate! Your fuse has already run out!"
• Poppy Bros. Jr. (Bomb): (Eyes widen as the fireball descends) "P-Poppy...!"
1. Basic Fire Wave (Uncharged)
• The Action: Ai Hinatsuru launches a fireball that travels forward. In Mega Man Xtreme 2, this projectile moves in a straight line before creating a small flame pillar.
• The Result: Bronto Burt is caught mid-flight during its signature swooping "V" pattern. The fireball strikes it directly in the air, instantly incinerating its wings and causing it to vanish into a puff of smoke before it can complete its dive.
• Dialogue:
• Ai Hinatsuru: "Your flight path is exactly as I read it. Strike!"
• Bronto Burt: (High-pitched buzz turns into a yelp) "Burt—!?"
2. Charged Fire Wave
• The Action: Ai fully charges her energy, summoning massive fireballs that rain down from the sky and roll across the battlefield.
• The Result: Bronto Burt tries to hover out of range, but the screen-filling "meteor" rain from the Xtreme 2 charged attack leaves no safe square. A massive fireball falls directly onto the Bronto Burt from above, vaporizing it instantly with heavy damage.
• Dialogue:
• Ai Hinatsuru: "I've already sealed off the entire sky! Checkmate!"
• Bronto Burt: (Looking up in terror at the descending flames) "..."
1. Basic Fire Wave (Uncharged)
• The Action: Ai launches a fireball that, upon hitting the ground, creates a traveling pillar of flame.
• The Result: Poppy Bros. Sr. is caught mid-hop while trying to throw a large bomb. The traveling wall of fire hits his feet, causing him to stumble. The intense heat ignites the large bomb he is holding, leading to an early explosion that deals massive damage and defeats him.
• Dialogue:
• Ai Hinatsuru: "Your next move is a blunder! I'll take the initiative!"
• Poppy Bros. Sr.: (Waving arms in a panic) "Poppy-py!?"
2. Charged Fire Wave
• The Action: Ai fully charges her energy, causing the screen to flash as massive fireballs rain down from the sky and roll forward.
• The Result: Poppy Bros. Sr. tries to escape by hopping to the other side of the screen, but the descending "meteors" leave no safe squares. A massive fireball lands directly on him, vaporizing both the mid-boss and his stash of bombs instantly.
• Dialogue:
• Ai Hinatsuru: "I've already read every possible square you could jump to. Checkmate!"
• Poppy Bros. Sr.: (Looking up at the falling fire) "Po... ppy..."
1. Basic Fire Wave (Uncharged)
• The Action: Ai launches a fireball that transforms into a traveling pillar of flame upon hitting the floor.
• The Result: Bugzzy attempts to dash forward to grab Ai with his pincers. However, the advancing wall of fire hits him head-on. As an insect-type enemy, Bugzzy is highly susceptible to heat; his carapace cracks under the intense temperature, and he is defeated before he can initiate a throw.
• Dialogue:
• Ai Hinatsuru: "Your dash is too linear! This square is already occupied by my fire!"
• Bugzzy: (Muffled buzzing as the flames hit) "G-G-GRRRR!?"
2. Charged Fire Wave
• The Action: Ai fully charges her energy, summoning massive fireballs that rain down from the sky and roll across the ground.
• The Result: Bugzzy summons his "Ladybug" minions to distract Ai while he prepares a flying slam. A giant falling "meteor" from the charged Fire Wave strikes him mid-air. The massive damage from the Xtreme 2 charge shot incinerates his wings and armor simultaneously, vaporizing the mid-boss instantly.
• Dialogue:
• Ai Hinatsuru: "I've already seen through your aerial strategy. It's checkmate!"
• Bugzzy: (Looking up in shock as the fireball descends) "GRRRRAAAAA!"
Ai Hinatsuru: "Whoa! Ayano-chan, look! Everything is so bright and musical here. It’s like the energy is as hot as a Fire Wave!"
Ayano Sadatou: (Adjusting her glasses calmly) "It does seem very lively, Ai-chan. But remember what Master said—we have to stay focused even in strange places. Though... those girls on stage have a very unique 'aura' about them."
Ai Hinatsuru: "You’re right! If they can put that much spirit into dancing, I have to put even more into my shogi! Let's find a board and show them the 'burning' strength of a disciple!"
Ayano Sadatou: "Fufu, that's just like you. I’ll stay right by your side to make sure you don't overdo it. Let’s enjoy this world together, Ai-chan."
Crossover Details
Event Start: October 24, 2025.
Context: This dialogue reflects their friendship and Ai's tendency to relate everything back to her shogi training and "burning" intensity.
Ayano Sadatou uses her "Praying Hands" (a reference to her calm, supportive nature in The Ryuo's Work is Never Done!) to transport the Franchouchou idols—Sakura Minamoto, Ai Mizuno, and Junko Konno—to a safe grassland containing three large houses.
The Dialogue
Ayano Sadatou: (Clasping her hands together in prayer) "I prayed for a place where everyone could find peace away from the chaos... it seems my wish was heard."
Sakura Minamoto: (Blinking in confusion, looking at her hands) "Wait—one second we were in the middle of a concert in Saga, and now... is this a meadow? Look at those houses! They’re huge!"
Ai Mizuno: (Scanning the perimeter defensively, then relaxing) "I don't know how we got here, but the air is clear. No fans, no zombies, no managers screaming. It’s actually... quiet."
Junko Konno: (Clutching her chest, relieved) "It feels like a dream from the Showa era. Ayano-san, did you do this? The warmth from your hands... it felt so kind."
Ayano Sadatou: (Smiling gently) "I just wanted to see you all happy. These three houses are for you. You've worked so hard; please, rest your hearts here for a while."
Sakura Minamoto: (Beaming with a bright smile) "Thank you, Ayano-san! We’re all together, and that’s what matters most. Let’s go explore our new home!"
Key Elements of the Crossover
• The Three Houses: Represent a sanctuary for the "3 happy best relationships" (Sakura, Ai, and Junko).
In this 2026 crossover scenario, the dynamic of Franchouchou is flipped. While Sakura, Ai, and Junko have been spirited away to safety, the remaining four members of Zombie Land Saga—Saki, Lily, Yugiri, and Tae—have taken on the roles of the "4 Dark Generals" of the Grasslands.
The Antagonist Roles
• Saki Nikaido (The Iron Commander): Instead of a biker leader, she is a ruthless warlord demanding total "guts" from anyone entering her territory.
• Lily Hoshikawa (The Star Illusionist): Uses her "cute" charm to trap travelers in endless loops of sugary-sweet nightmares.
• Yugiri (The Crimson Shadow): A silent, deadly master of the blade who strikes from the mists of the three large houses.
• Tae Yamada (The Primal Chaos): An unpredictable force of nature that cannot be reasoned with, acting as the group’s "secret weapon."
Simple Dialogue: The Confrontation
Saki Nikaido: (Smashing her fist into a stone pillar) "Hah! You think some 'praying hands' can protect this field? This land belongs to the tough! If you ain't ready to die for your pride, get out!"
Lily Hoshikawa: (Twirling her parasol with a dark glint in her eyes) "It’s so boring when people are just 'happy.' Don't you think a little bit of despair would make a much cuter expression on your faces?"
Yugiri: (Slowly exhaling a cloud of pipe smoke) "The peace of this grassland is but a fleeting dream. Allow me to wake you up with the cold edge of reality."
Tae Yamada: "GAAAA—OOHU! UGGHH!" (She snaps her jaws toward the three houses, sensing the presence of the others).
Saki Nikaido: "You heard the Legendary Tae! We’re crashing this little 'happy' reunion. It’s time to show those three what a real zombie apocalypse looks like!"
Ai Hinatsuru (The Ryuo's Work is Never Done!) uses the powers of the Fire Wave from Mega Man Xtreme 2 to overcome the "antagonist" versions of the Franchouchou members.
Round 1: Basic Fire Wave Defeat
Ai Hinatsuru uses the Basic Fire Wave, which fires several large fireballs that move across the ground to engulf her opponents.
The Combatants: Saki Nikaido, Lily Hoshikawa, Yugiri, and Tae Yamada.
• Attack 1: Ai fires a volley of fireballs, catching Saki mid-charge.
• Ai Dialogue: "Even a legendary biker can't outrun the heat of my shogi passion! Fire Wave!"
• Attack 2: The flames spread across the grass, cornering Lily and Yugiri.
• Ai Dialogue: "I've read your patterns! Just like a shogi board, there's nowhere left for you to move!"
• Attack 3: A final burst of fireballs overwhelms the group, including the unpredictable Tae.
• Ai Dialogue: "Checkmate! Your 'dark' performance ends here!"
Round 2: Charged Fire Wave Defeat
Ai Hinatsuru charges her power until the screen flashes, unleashing the Charged Fire Wave, which causes massive fireballs to rain down from the sky like meteors.
• Attack 1: Fiery meteors fall from the sky, crashing into the 4 antagonists as they try to regroup.
• Ai Dialogue: "This isn't just a move—it's a storm! Burning meteor shower!"
• Attack 2: The sky turns red as another wave of charged fireballs descends, shattering Saki's iron defenses.
• Ai Dialogue: "I won't let Master or my friends down. Take the full heat of my training!"
• Attack 3: The final meteor strike creates a massive wall of fire, completely defeating the "4 Dark Generals."
• Ai Dialogue: "Every piece I play leads to victory. This is my burning passion! Fire Wave—Max Charge!"
The Result
With the antagonists defeated, the peaceful "3 large house" grassland is secured for Sakura, Ai Mizuno, and Junko, bringing a "happy best relationship" ending to this crossover chapter in early 2026.
In this final chapter of the 2026 crossover event, the battle has ended. Having defeated the "Dark Generals" with her Fire Wave, Ai Hinatsuru and her guardian Ayano Sadatou teleport into the peaceful backyard of the three large houses to reunite with Sakura, Ai Mizuno, and Junko.
The Scene: The Backyard Reunion
The backyard is a lush, sun-drenched garden overlooking the grasslands. The air is no longer filled with smoke, but with the scent of flowers and the sound of laughter.
Ai Hinatsuru: (Running into the backyard with a wide grin, smoke still faintly rising from her fingertips) "We did it, Ayano-chan! The 'Dark' pieces have been cleared from the board! Everyone is safe!"
Ayano Sadatou: (Stepping out of a shimmering portal of light, her hands folded gracefully) "You were magnificent, Ai-chan. Your spirit truly burns bright enough to protect those you care about."
Sakura Minamoto: (Running toward them, tears of joy in her eyes) "Ai-chan! Ayano-san! You're here! We saw the fire from the balcony—we knew you were fighting for us!"
Ai Mizuno: (Crossing her arms but smiling warmly) "I have to admit, that was some impressive firepower. You really saved our skins. Thanks for keeping this 'happy relationship' together."
Junko Konno: (Holding a tray of tea for everyone) "The houses are ready, and the garden is peaceful again. Please, come rest. You've earned a moment of quiet after such a long battle."
Ai Hinatsuru: (Taking a deep breath of the fresh air) "This is the best feeling! No more fighting, just all of us together in the sunshine. This is my favorite kind of victory!"
Ayano Sadatou: "Indeed. When hearts are connected like ours, no shadow can stay for long. Let’s enjoy this beautiful day together."
The "Best Happy Ending" Summary
• The Conflict Resolved: The antagonist versions of Saki, Lily, Yugiri, and Tae have been purified/defeated by the Fire Wave.
• The Sanctuary: The "3 Large Houses" serve as a permanent home for the combined group.
• The Bond: The "2 best relationships" (Ai & Ayano) and the "3 happy best relationships" (Sakura, Ai, & Junko) are now united as one large family in the grassland paradise of 2026.
댓글
댓글 쓰기