Ai Hinatsuru with Fire Wave (Mega Man Xtreme Crossover) Part 3

Combat Action: Fire Wave vs. Mega Minions
As the Mega Minions cause their signature "Mega mayhem", Ai deploys the Fire Wave special weapon from Mega Man Xtreme 2:
  • Execution: Ai fires a small fireball that, upon hitting the ground, erupts into a traveling wall of flame pillars.
  • Effect: Unlike the continuous stream from the original Mega Man X, this version creates a wave that moves across the terrain, engulfing the Mega Minions in its path.
  • The Defeat: The Mega Minions, normally durable and chaotic, are overwhelmed by the fire pillars, bringing their "superhero disaster" to a halt.
Ai’s Simple Dialogue
Reflecting her polite but determined nature as a shogi prodigy:
  • "Master, watch closely! I've already calculated their defeat... Fire Wave!"
  • "I won't let you wreck the break room anymore! This move is checkmate!"
Ai Hinatsuru Dialogue
"Master, look! Gru-san's pool is so big! I've already calculated the best angle for a dive. It's much different from the hot spring back home!"
"Wait... why are there yellow goggles floating everywhere? And what is that round yellow thing trying to take my beach ball? It's so chaotic here!"
Ai Hinatsuru’s Simple Dialogue
Reflecting her cheerful and determined personality as a shogi prodigy: 
  • "Master, look! I’ve finally mastered the Fire Wave technique! It's like finding the perfect winning move on the shogi board—everything is just so bright and warm!"
  • "Hehe, with this much power, I can protect everyone! I feel like I could even play a thousand games of shogi and never get tired! I'm so happy to be here!"
  • "Even if things get scary, like that mean man in the flashback, I'll just use my 'Wave' to clear the path! Checkmate!" 
Ai Hinatsuru uses her shogi-honed precision for some "Mega Mayhem" at Gru's residence.
The Scenario
  1. Inflation: Lucy Wilde, wearing a light blue striped bikini, is inflated like a giant balloon as Ai playfully pumps her up with an air pump.
  2. The Charged Fire Wave: Ai charges up her Fire Wave weapon (from Mega Man Xtreme 2). Instead of a standard flame, the Charged Fire Wave in Xtreme 2 releases several large, bouncing fireballs.
  3. The Puncture: Ai uses a focused spark of the Fire Wave to puncture the inflated Lucy.
  4. The Crash: Lucy rockets through the air as she deflates, zig-zagging wildly before crashing directly into the Mega Minions, leaving them completely flattened.
Ai Hinatsuru Dialogue
"Calculations complete! Lucy-san makes a very big balloon, but she's much more useful as a projectile! Ready... Charged Fire Wave! Checkmate!"
"Oh look, Master! The Mega Minions are flat as shogi tiles now! They should be much easier to organize this way, don't you think? Hehe!"
Poppy Prescott becomes the next participant in Ai Hinatsuru’s experimental "tactics."
The Scenario
  1. Inflation: Poppy Prescott, wearing a sleek red bikini swimsuit, is playfully inflated like a giant balloon by Ai Hinatsuru, who uses a high-velocity air pump.
  2. Basic Fire Wave: Ai prepares the Basic Fire Wave from Mega Man Xtreme 2. Unlike the charged version, this emits a steady, focused heat projectile.
  3. The Puncture: Ai aims a precise, hot spark from the Fire Wave at Poppy’s inflated form, causing a sudden puncture.
  4. The Crash: Releasing a high-pitched whistle of air, Poppy rockets across the lawn, spinning uncontrollably before slamming into the Mega Minions. The impact is so great that the super-powered Minions are left completely flattened like paper thin shogi pieces.
Ai Hinatsuru Dialogue
"Target confirmed! Poppy-san looks just like a giant festival balloon now. Let's see if this 'Fire Wave' can create a propulsion effect... Checkmate!"
"Hehe! It worked perfectly, Master! Look at the Mega Minions—they’ve been flattened into 2D! My calculations for the trajectory were exactly right. This is much more fun than a standard opening move!"
In this final sequence, the "Mega Mayhem" of Despicable Me 4 is officially concluded with a Stage Clear event. Following the defeat of the Mega Minions, the scene transitions into a celebratory peaceful moment at Gru's grassland estate.
Stage Clear & Teleportation
As the screen displays the "Stage Clear" message—reminiscent of the Mega Man Xtreme series—Ai Hinatsuru utilizes the classic teleportation beam to travel from the battlefield to the mansion's backyard.
  • Teleport Animation: Ai vanishes in a streak of blue light and reappears poolside at Gru’s residence.
  • The Setting: The backyard features a large swimming pool overlooking a serene grassland, now free of the chaos caused by Maxime Le Mal's previous attacks. 
Crossover Reunion: The Swimming Pool Party
Ai is joined by her closest companions from The Ryuo's Work is Never Done!, all celebrating their "best relationship" status in their signature summer wear:
  • Ai Hinatsuru: Still in her S-STYLE light blue and white polka dot bikini with yellow bows and flower sandals.
  • Charlotte Izoard: Wearing her white-themed swimsuit, often seen in official merchandise like the C94 B2 tapestry.
  • Ayano Sadatou & Mio Mizukoshi: Joining the group in their respective summer beach outfits, completing the "JS Research Association" reunion. 
Ai Hinatsuru Dialogue
"Master, look! Stage Clear! My Fire Wave strategy worked perfectly. Now that the Mega Minions are all flattened, it’s finally time for our pool party with Charlotte-chan and the others!"
"This water is much cooler than the shogi hall! I've calculated that we have exactly three hours of fun before we need to head back for practice. Hehe, checkmate to the summer heat!"
Scene: Entrance to the Power Plant Stage
Alia: "X, Ai-chan, do you hear me? The Maverick signature ahead is getting stronger. Be careful of the high-voltage traps."
Ai Hinatsuru: "I've got it, Alia-san! I’ve already read five moves ahead... or maybe ten! If we use the Fire Wave here, we can melt through those barriers and surprise them!"
X: "You're right, Ai. Your intuition is incredible. Let's use the Fire Wave to clear a path through the Rush Roaders and head straight for the sub-boss."
Ai Hinatsuru (clutching her fan): "Exactly! Just like a shogi board, we’ll corner the Maverick before they even know we're here. Fire Wave, start!"
Scene: Power Plant Corridor
(Ai Hinatsuru slides forward as a Gun Volt charges an electric orb and a Hoganmer raises its heavy spiked shield.)
Ai Hinatsuru: "I see the opening! You’re wide open in the center rank!"
(Ai fires a fireball from her palm. It hits the floor and erupts into a traveling wall of orange flames—the Fire Wave from Mega Man Xtreme 2.)
Gun Volt: (Mechanical buzzing/alarm sounds) "DANGER—HEAT LEVELS—"
Hoganmer: (Clangs its shield down, but the flames sweep underneath it)
Ai Hinatsuru: "Checkmate! The fire goes right under the shield!"
(The Fire Wave incinerates the Gun Volt’s treads and sweeps through the Hoganmer. Both robots explode in a shower of sparks and metal scraps.)
Ai Hinatsuru: (Snaps her shogi fan shut with a satisfied smile) "Victory! Using a ground-based attack against heavy armor... it's just like a well-placed silver general."
X (via Comms): "Great work, Ai! The Fire Wave completely bypassed their defenses. Keep moving toward the sub-boss!"
Scene: Power Plant Dark Zone
(The lights flicker out, and several Hotarions descend from the ceiling, their bulbs glowing dim red. In the distance, a Flammingle kicks its mechanical legs and prepares to toss its neck like a boomerang.)
Ai Hinatsuru: "It's too dark to see clearly... but I don't need my eyes to know exactly where you've placed your pieces! I’ll light up the board myself!"
(Ai fires a Fire Wave fireball. As it hits the floor, the flames erupt and race across the ground, illuminating the room and reflecting off the metallic enemies.)
Hotarion: (Buzzes frantically as the rising heat melts its fragile wings)
Flammingle: (Squawks as it tries to jump, but the wall of fire catches its long legs mid-stride)
Ai Hinatsuru: "Caught you! Fire Wave, full power!"
(The wave of fire sweeps through them, causing the Hotarions to pop like lightbulbs and the Flammingle to collapse into a heap of melting scrap.)
Ai Hinatsuru: (Adjusting her hair ribbons as the fire fades) "A desperate move like that won't save you. In shogi and in battle, the one who controls the center of the board wins!"
Alia (via Comms): "Excellent reading, Ai! By using the Fire Wave, you’ve cleared the darkness and the enemies in one move. The path to the Thunder Slimer is almost open!"
Scene: Power Plant Sub-Boss Chamber
(The giant, gelatinous Thunder Slimer drops from the ceiling, its core pulsing with high-voltage electricity as it prepares to slam the floor.) 
Ai Hinatsuru: "So you're the big piece guarding the path? You look tough, but you’re just a giant blob waiting to be trapped!"
(Ai fires a basic Fire Wave. The fireball hits the floor and sends a wall of flame rushing forward. It strikes the Thunder Slimer, sizzling against its outer membrane.)
Thunder Slimer: (Gurgles and recoils as the slime hisses and evaporates from the heat)
Ai Hinatsuru: "It works! But that basic move isn't enough to break your core. I need to finish this in one go—no more turns for you!"
(Ai stands her ground, her body glowing with blue energy as she charges her weapon. The air around her ripples with intense heat. The Thunder Slimer prepares to leap for a final crush.)
Ai Hinatsuru: "This is my final read! Charged Fire Wave!"
(She slams her palm toward the ground. Instead of a single wave, a massive, towering pillar of fire erupts from the floor, engulfing the Thunder Slimer completely. The intense heat vaporizes the slime instantly, exposing and shattering its mechanical core.)
Thunder Slimer: (Explodes into a massive burst of blue sparks and steam)
Ai Hinatsuru: (Exhales, snapping her fan open to cool herself down) "That’s checkmate. A heavy piece like you is useless if you can't even stand the heat of the board!"
X (via Comms): "Incredible, Ai! You timed that charge perfectly. The sub-boss is down, and the power flow has stabilized. The path to the boss is clear!"
Scene: Power Plant Access Ramp
(A line of Turn Cannons mounted on the walls begins tracking Ai’s movement, while several Rush Roaders rev their engines, preparing to charge at high speed across the floor.)
Ai Hinatsuru: "They're trying to pin me down with a pincer attack! But if I control the flow of the entire lane, their speed doesn't matter!"
(Ai stops and concentrates, her aura burning bright as she fully charges the Fire Wave weapon. The Rush Roaders screech forward, tires smoking.)
Ai Hinatsuru: "Too slow! This move covers the whole board! Charged Fire Wave!"
(Ai slams her hands down. Unlike the traveling wave, the charged version erupts into a series of massive, high-intensity fire pillars that surge across the entire path. The Rush Roaders drive directly into the inferno, their chassis melting instantly before they can even brake.)
Turn Cannon: (Beeping frantically as the vertical reach of the fire pillars climbs the walls and melts their circuitry)
Ai Hinatsuru: "I’ve read your movement perfectly! Everything in this lane is cleared!"
(The fire pillars dissipate, leaving nothing but scorched floor and the smoking remains of the cannons and vehicles.)
Ai Hinatsuru: (Wiping a bit of soot from her cheek) "A rush attack only works if you have a path to run on. I just took the whole board away from you!"
Alia (via Comms): "Amazing area denial, Ai! The Charged Fire Wave’s vertical reach was the perfect counter for those wall-mounted cannons. You’re approaching the final sector!"
Scene: Power Plant Heavy Defense Gate
(A massive Mega Tortoise stomps into view, its heavy armored shell glistening. It halts and opens its back hatches, launching a volley of homing missiles toward Ai.)
Ai Hinatsuru: "What a huge piece! You’re built like a rock, but even the strongest defense has a gap at the bottom!"
(Ai nimbly slides under the incoming missiles and fires a basic Fire Wave. The fireball strikes the floor and transforms into a surging wall of flame that rushes straight for the Mega Tortoise’s unshielded treads.)
Mega Tortoise: (Mechanical groaning as the fire sweeps underneath its chassis, igniting its internal fuel lines)
Ai Hinatsuru: "Just like a pinned piece in shogi... once you can't move, it's all over!"
(The flames engulf the underside of the tank, causing a chain reaction. The Mega Tortoise creaks and then disappears in a massive explosion of scrap metal.)
Ai Hinatsuru: (Snapping her fan shut with a sharp clack) "Heavy armor doesn't mean a thing if you're too slow to dodge the heat! That's another victory for me!"
X (via Comms): "Perfect execution, Ai! You found the weak point and used the Fire Wave's ground-traveling property to bypass its shell. We’re almost through!"
Scene: Power Plant Maintenance Shaft
(The room is swarming. Four Hotarions hover near the ceiling, blinking their red lights to disorient Ai, while two Ball de Vouxs crawl along the walls and floor, their four mechanical legs clicking as they prepare to leap.)
Ai Hinatsuru: "You’re surrounding me from the ceiling, the walls, and the floor? That’s a bold formation... but it’s a total blunder!"
(Ai stands her ground, blue energy swirling around her as she holds the charge. The heat in the room begins to shimmer. The Ball de Vouxs spring from the walls while the Hotarions dive-bomb from above.)
Ai Hinatsuru: "This isn't just a move... it’s an absolute defense! Charged Fire Wave!"
(Ai slams her palms against the ground. Massive, towering pillars of white-hot flame erupt in every direction. The fire reaches all the way to the ceiling, instantly incinerating the diving Hotarions. The two Ball de Vouxs are caught mid-air, their spherical bodies melting and exploding before they can even touch her.)
Ai Hinatsuru: (Standing calmly in the center of the fading embers) "I told you. When I control the entire board with a single move, there’s nowhere left for you to hide."
Alia (via Comms): "Incredible, Ai! You used the vertical range of the Charged Fire Wave to clear the air and the floor at the same time. Every enemy in the sector has been neutralized!"
Ai Hinatsuru: (Fanning herself with her shogi fan) "Thank you, Alia-san! Now, let’s move on to the final boss. I'm ready to finish this game!"
Scene: Power Plant Core - Boss Chamber
(The heavy blast doors slide shut. Spark Mandrill drops from the ceiling, landing with a silent, room-shaking thud. He doesn't roar or boast; he simply glares with glowing red eyes, electricity crackling violently between his knuckles.) 
Ai Hinatsuru: (Snapping her shogi fan open, her expression serious) "He’s not saying a word... he’s completely focused on the kill. Fine. A silent opponent just means I have to listen to the rhythm of the board even closer!"
(Spark Mandrill lunges with a sudden, lightning-fast dash. Ai flips backward, the static from his fist ruffling her hair, but she lands perfectly—No Damage!)
Ai Hinatsuru: "I see your line of attack! Fire Wave!"
(She fires a fireball at his feet. The wall of flame surges forward. Spark Mandrill, caught mid-dash, is engulfed in the heat. He recoils in a silent, jagged spasm, his electrical aura flickering as the fire hits his critical weakness.)
(The boss recovers and silently punches the ground, sending two electrical sparks crawling along the floor and walls. Ai jumps with perfect timing, hovering in the air for a split second as the sparks pass harmlessly beneath her—No Damage!)
Ai Hinatsuru: "You're repeating your patterns. In shogi, that’s a sure sign of a lost game! I’m finishing this now!"
(As she lands, she charges her weapon to the maximum. Spark Mandrill prepares to jump for a ceiling ambush, but Ai is faster.)
Ai Hinatsuru: "Charged Fire Wave!"
(A massive pillar of fire erupts, catching the silent Maverick mid-air. He is trapped in the vertical inferno, his massive frame silhouetted against the white-hot light. He doesn't scream; he simply disintegrates into a burst of blue energy as the heat vaporizes his systems.)
Ai Hinatsuru: (Snapping her fan shut as the room falls into a peaceful silence) "The quiet suits you better. Checkmate."
X (via Comms): "Incredible focus, Ai. You didn't let his silence intimidate you for a second. Another perfect win—no damage taken!"
Scene: The Backyard of the Grassland House
(A beam of blue light streaks down from the sky, landing softly on the lush green grass. As the light fades, Ai Hinatsuru appears, her Maverick Hunter armor dissolving back into her usual clothes. She is greeted by the warm sunlight and the sight of her best friends waiting for her.)
Ai Hinatsuru: (Beaming with a huge smile) "I'm home! The mission was a total success! I didn't even get a speck of dust on me!"
Charlotte Izoard: (Running over to hug her) "Ai-chan! Welcome back! We saw the report—you were amazing! That Fire Wave move was like a brilliant shogi tsume!"
Ayano Sadatou: (Smiling warmly as she sets down a tray of tea) "Perfectly done, Ai. You handled that Power Plant like a true professional. No damage at all? I expected nothing less from my best friend."
Mio Mizukoshi: (Laughing while pointing at the grass) "You're just in time, Ai! Look who else came to celebrate your victory!"
(In the backyard, ten large, bright green praying mantises are perched on the fence and garden stones, swaying rhythmically as if they are cheering for her. One even lands gently on Ai’s shoulder.)
Ai Hinatsuru: (Giggling as she looks at the mantises) "Wow! Ten of them? It’s like a whole cheering squad! They must have known I was coming back to the grassland house."
Charlotte Izoard: "They’ve been waiting here since you defeated Spark Mandrill. I think they like your fighting style!"
Ai Hinatsuru: (Snapping her fan open happily) "Hehe! With my best friends here and my new mantis buddies, this is the best Stage Clear ever! Now, who wants to hear the full story over some snacks?"
Ayano, Charlotte, and Mio: "We do!"
(The four girls laugh together in the sunny backyard, surrounded by the peaceful swaying of the praying mantises.)
MISSION COMPLETE
Defeating the Bluefish:
"I've read your next move! This Fire Wave will clear the path!"
• Defeating the Spiky Fish:
"Your defense is full of holes! It's checkmate from above!
Start Dialogue (Ai Simple Dialogue)
The intro sequence typically features a brief conversation between Ai and a supporting character (or internal monologue) as she prepares to use the Fire Wave:
• Ai Hinatsuru: "Is this... a digital shogi board? It’s much more dangerous than I expected!"
• Support/System: "Warning: Maverick data detected in the Gallery. Equip the Fire Wave technique to proceed."
• Ai Hinatsuru: "I understand! If I can read their movements like a match, I won't lose. Let's go—Fire Wave!"

Combat Interaction
• Target 1: Batton Bone G
As the metallic bat swoops down from the Gallery ceiling, Ai launches the Fireball version of the Xtreme 2 Fire Wave. Upon contact, the Batton Bone G is vaporized instantly before it can drop its explosive payload.
• Target 2: Flammingle
When the robotic flamingo prepares its spinning neck attack, Ai fires the Fire Wave at the ground. The resulting traveling pillar of fire moves across the highway floor, passing through the Flammingle and destroying it without needing a direct aerial aim.
Ai Simple Dialogue (Victory Lines)
Following the destruction of these enemies, Ai provides short, "shogi-themed" commentary on her progress:
• Ai Hinatsuru: "Calculated! That Fireball is just like a dropped piece—it hits exactly where I need it."
• Ai Hinatsuru: "Even that Flammingle couldn't read the board as well as a Master. The heat is too much for them!"
• Ai Hinatsuru: "Checked and mated! I’m getting the hang of this Fire Wave."

Combat Sequence: Gallery Stage
• Batton Bone G: As the robotic bat swoops from the ceiling, Ai fires a fireball mid-air, vaporizing it before it can drop its payload.
• Metall C-15: Ai launches a Fire Wave at the floor. The flame pillar travels across the terrain, hitting the Metall from underneath its "impenetrable" helmet.
• Mole Borer: As the massive drill machine emerges to destroy the highway, Ai unleashes a charged Fire Wave. The intense heat melts the drill, stopping the machine and saving the platform.
Ai Simple Dialogue (Mid-Stage)
Ai Hinatsuru: "I see the opening! Fire Wave, go!"
[Batton Bone G is destroyed]
Ai Hinatsuru: "The aerial defense is gone. That was just like a Silver General moving into position!"
[Metall C-15 is destroyed]
Ai Hinatsuru: "Even with that shield, you couldn't handle the heat from below. Checkmate!"
[Mole Borer is destroyed]
Ai Hinatsuru: "That giant drill was a scary piece on the board... but my Fire Wave is stronger! The path is clear now."

Combat Sequence: Spiky & Dig Labour
• Spiky: As the wheeled robot charges toward her at high speed, Ai fires a fireball at its feet. The resulting flame pillar travels along the highway floor, engulfing the Spiky before it can make contact.
• Dig Labour: The construction robot attempts to throw its pickaxe/debris, but Ai’s Fire Wave cancels out the projectile and strikes the robot’s main chassis, causing it to overheat and explode.
Ai Simple Dialogue
Ai Hinatsuru: "I won't let you rush me! Take this!"
[Spiky is destroyed]
Ai Hinatsuru: "Too fast? No, I predicted your trajectory perfectly. That’s just a standard charge!"
[Dig Labour is destroyed]
Ai Hinatsuru: "Even with that heavy armor, you’re wide open to a fire attack. This Fire Wave is just like a Dragon King on the board—nothing can stand in its way!"
Ai Hinatsuru: "The board is clearing up. I need to keep this momentum going!"

Combat Sequence: Mole Borer
• First Charge: As the Mole Borer begins grinding away the floor, Ai charges her weapon until her aura glows orange. She releases the first Charged Fire Wave, which slams into the drill head, melting the outer casing and stalling its movement.
• Second Charge: While the machine smokes and struggles to regain momentum, Ai releases a second Charged Fire Wave. The massive pillars of flame engulf the entire chassis, triggering a chain reaction that causes the Mole Borer to explode before it can destroy the next section of the bridge.
Ai Simple Dialogue
Ai Hinatsuru: "This piece is too big to move normally... I have to use everything I’ve learned! Full power!"
[First Charged Fire Wave hits]
Ai Hinatsuru: "I've stopped your advance! But you're still holding your ground, aren't you?"
[Second Charged Fire Wave hits]
Ai Hinatsuru: "Checkmate! This is the end of the line for you! Fire Wave, Maximum!"
[Mole Borer Explodes]
Ai Hinatsuru: "Phew... that was a heavy pressure play. But as long as I can see the board, I won't let a giant like that break my concentration!"

In this version, the Charged Fire Wave (based on Mega Man Xtreme 2 logic) releases a massive, slow-moving fireball that erupts into a sequence of tall, high-damage fire pillars that travel across the screen, hitting both ground and air targets.
Combat Sequence
• Batton Bone G: A swarm of these robotic bats dives from the rafters. The massive fire pillars from the Charged Fire Wave reach the top of the screen, incinerating the entire group instantly.
• Dig Labour: The heavy-duty construction robot attempts to guard with its shovel, but the Charged Fire Wave ignores its guard, dealing massive multi-hit damage that destroys it in one pass.
• Metal Wing: As these flying mechaniloids attempt to drop bombs from a distance, the horizontal reach of the fire pillars catches them mid-flight, causing them to spiral and explode.
Ai Simple Dialogue
Ai Hinatsuru: "I've read ahead ten moves! I’m clearing the entire board at once! Full Power... Fire Wave!"
[Batton Bone G and Metal Wing are vaporized]
Ai Hinatsuru: "The air is clear! It’s like clearing out all the pawns to make room for my major pieces!"
[Dig Labour is destroyed]
Ai Hinatsuru: "Even a heavy hitter like you can't block a flame that big. That’s a total breakthrough!"
Ai Hinatsuru: "I can see the path to the end of the stage now. My concentration is at its peak!"

Ai Hinatsuru achieves a "No Damage" victory against Armored Armadillo by utilizing the high-power Charged Fire Wave from Mega Man Xtreme 2.
Boss Battle: Ai Hinatsuru vs. Armored Armadillo
• The Encounter: Armored Armadillo begins with his high-speed Rolling Shield attack, bouncing off walls to crush the player. Since he is normally invulnerable while rolling, Ai must time her attacks for the split-second he lands.
• Charged Fire Wave Mechanics: In the Xtreme 2 engine, a charged Fire Wave releases a massive fireball that erupts into tall, screen-filling fire pillars.
• The 3-Hit Strategy:
• Hit 1: As Armadillo stops his first roll to fire his head blaster, Ai releases the first Charged Fire Wave. The massive pillars engulf him, bypassing his shield guard and dealing critical damage.
• Hit 2: Ai dash-jumps over his second rolling cycle, charging her weapon mid-air. As he touches the floor, she launches the second blast, staggering him and canceling his next attack.
• Hit 3 (Finisher): Armadillo attempts to absorb energy for his "Energy Wave" retaliation. Ai releases the final Charged Fire Wave; the intense heat overloads his systems, shattering his armor and defeating him instantly. 
Ai Simple Dialogue (Boss Defeated)
Ai Hinatsuru: "Your guard is perfect, but I've already seen the end of this match! I’m putting all my spirit into this move!" 
[After Hit 1]
Ai Hinatsuru: "I found the opening! Even a 'Steel-Armored Warrior' has a rhythm I can read!"
[After Hit 2]
Ai Hinatsuru: "You’re losing your balance! One more 'drop' and it’s checkmate!"
[After Final Hit - Victory]
Ai Hinatsuru: "Checkmate! I didn't take a single scratch. This Fire Wave really is my strongest piece on the board!"

The Ending Sequence
As the "Stage Clear" text flashes across the screen, Ai Hinatsuru dissolves into blue data particles. Instead of returning to a laboratory, she teleports directly into the sunny backyard of the grassland house. Waiting there are her three closest companions from The Ryuo's Work is Never Done!Charlotte IzoardAyano Sadatou, and Mio Mizukoshi.
The atmosphere is filled with warmth as the four girls celebrate their "best relationship" bond, marking the end of the digital battle and a return to their peaceful daily life. 
Ai Simple Dialogue (Happy Ending)
Ai Hinatsuru: (Materializing in the grass) "I'm back! The digital board is clear!"
Charlotte Izoard: "Ai-chan! You did it! You looked so cool with all those flames!"
Ayano Sadatou: "Welcome home, Ai. We were watching the whole time. That final Fire Wave was a perfect move."
Mio Mizukoshi: "No damage at all! You’ve really become a Master of this crossover world, haven't you?"
Ai Hinatsuru: (Beaming with a wide smile) "Ehehe, thank you everyone! I was a little nervous, but knowing you three were waiting here for me made it easy. It's like having the strongest support pieces on my side of the board!"
Ai Hinatsuru: "Now... let's forget about Mavericks for a while. Let's all play together in the sun!"
Scenario Start: Ai Simple Dialogue
Ai Hinatsuru: "The water is so deep here... but my swimsuit is ready for it! I’ll show them that a shogi apprentice can handle these Mechaniloids. Zero's Fire Wave, lend me your strength!"
Ocean Base Navigation (No Damage Strategy)
To maintain a "No Damage" status against the stage's specific threats:
• Sub-Boss 1 (Anglerge): Stay at a distance and time your dashes to resist the vacuum pull. Use the Fire Wave to ignite their head lures, which often deals significant damage or stuns them.
• Optional Sub-Boss (Cruiziler): If you choose to engage this submarine, focus on destroying the missile launchers first. Use the Fire Wave's ground-traveling flame to clear the deck of smaller enemies while dodging the main cannon.
• Last Sub-Boss (Utuboros): These eels move in predictable loops. Position Ai in the center of the screen and use the Fire Wave’s continuous stream (X's style) or the elemental slash (Zero's style) to hit their head segments as they pass by.
• Common Enemies:
• Mega Tortoise: Use Fire Wave to bypass its frontal armor.
• Gulpfer: Dash away if they open their mouths; their "swallow" attack is the biggest threat to a no-damage run.

Combat Breakdown: Ai vs. Mega Tortoise
• The Strategy: The Mega Tortoise is a tank-like Mechaniloid that typically resists standard buster shots with its armored shell. By using the Fire Wave, Ai launches a fireball that travels along the floor, hitting the enemy's unprotected lower chassis and dealing consistent elemental damage.
• The Defeat: As the fire engulfs the tortoise, its internal systems overheat, causing it to explode and clear the path for her "No Damage" run.
Ai Hinatsuru Dialogue
Ai Hinatsuru: "That shell looks as tough as a high-rank shogi defense... but every castle has a weak point! This Fire Wave will smoke you right out of your shell. Checkmate!"
Gameplay Mechanics (Mega Man Xtreme 2 Style)
• Weapon Behavior: Unlike the constant stream in Mega Man X1, the Xtreme 2 version of Fire Wave fires a large fireball that generates a wave of flames upon hitting the ground.
• Effectiveness: Fire-based attacks are particularly effective against armored aquatic enemies in this crossover, as the "heat" status often stuns them or ignores shell-based damage reduction.
In the Mega Man Xtreme Crossover (2022) Ocean Base stage, Ai Hinatsuru faces the Sea Attacker, a seahorse Mechaniloid that ambushes players by leaping from the floor or pits. 
Battle Log: Ai Hinatsuru vs. Sea Attacker
Attack Type Mechanic (Mega Man Xtreme 2 Style)Outcome
Basic Fire WaveAi shoots a fireball that travels along the floor, creating a trailing wall of fire.The fire wall intercepts the Sea Attacker as it lands, vaporizing it instantly.
Charged Fire WaveAi charges her buster, causing fiery meteors to rain down from the top of the screen in random patterns.Multiple meteors strike the Sea Attacker pack mid-air before they can charge at her, clearing the screen.
Simple Dialogue
Basic Fire Wave Defeat:
Ai Hinatsuru: "You're fast, but you're moving in a straight line! This fire wall will stop your advance. Stay back!"
Charged Fire Wave Defeat:
Ai Hinatsuru: "If you're going to jump out of the water, then I'll bring the heat from above! Fiery meteors, strike! It’s like a rain of fire... Master would be impressed!"
For further details on the Sea Attacker's behavior, you can visit the Mega Man Knowledge Base.
In the Mega Man Xtreme Crossover (2025) Ocean Base stage, Ai Hinatsuru faces the Gulpfer, a dangerous fish Mechaniloid known for its ability to swallow players whole, which can immediately end a No Damage run.
Battle Log: Ai Hinatsuru vs. Gulpfer
Attack TypeMechanic (Xtreme 2 Style)Result
Basic Fire WaveAi launches a fireball that turns into a trailing flame wall along the seabed.The Gulpfer swims right into the fire wall while trying to inhale, causing it to explode before it can get close.
Charged Fire WaveAi releases a powerful blast that triggers a rain of fiery meteors from the top of the screen.The meteors strike the Gulpfer from above, shattering its armored head and vaporizing it instantly.
Ai Hinatsuru Dialogue
Basic Fire Wave Defeat:
Ai Hinatsuru: "You have a big appetite, don't you? Well, try eating this fire! It's way too hot for a fish like you!"
Charged Fire Wave Defeat:
Ai Hinatsuru: "Coming from above! Even if you try to hide in the water, these meteors will find you. That's a perfect strike!"
In the Mega Man Xtreme Crossover (2025) Ocean Base stage, Ai Hinatsuru faces a dual threat: the hovering Sky Claw and the massive submarine sub-boss, Cruiziler.
Battle Log: Ai Hinatsuru vs. Sky Claw & Cruiziler
TargetAttack TypeEffect & Outcome
Sky ClawBasic Fire WaveAi launches a fireball; though Sky Claws fly, the fireball's initial trajectory clips the claw, causing it to malfunction and explode.
CruizilerBasic Fire WaveThe flame wall travels across the submarine's deck, melting its missile turrets and dealing consistent chip damage to the hull.
BothCharged Fire WaveAi triggers the Meteor Rain. Fiery projectiles scream down from the sky, shattering the Sky Claw mid-air and detonating the Cruiziler’s core in a massive chain reaction.
Ai Hinatsuru Dialogue
On Sky Claw (Basic Fire Wave):
Ai Hinatsuru: "Trying to grab me from above? Not today! This fire travels further than you think. Keep your claws to yourself!"
On Damaging Cruiziler (Basic Fire Wave):
Ai Hinatsuru: "It’s huge! But even the biggest boat can be sunk if you heat up the hull. Just a little more... the fire is working!"
On Total Victory (Charged Fire Wave):
Ai Hinatsuru: "I’ve got the high ground now! Meteors, rain down and clear the sea! This is the ultimate finishing move—Checkmate for both of you!"
In the Mega Man Xtreme Crossover (2025) Ocean Base stage, Ai Hinatsuru faces the final sub-boss: the giant mechanical eels known as Utuboros. These enemies weave in and out of the sand, making timing and area coverage essential for a No Damage run. 
Battle Log: Ai Hinatsuru vs. Utuboros
Attack TypeMechanic (Xtreme 2 Style)Battle Outcome
Basic Fire WaveAi fires a fireball that creates a trailing wall of fire on the seabed.As Utuboros dives toward the floor, its head hits the fire wall. The multi-hit property of the flames melts its armor segments one by one.
Charged Fire WaveAi releases a burst that summons a Meteor Rain from the top of the screen.The meteors cover the entire screen, striking Utuboros regardless of where it weaves. The concentrated heat causes a total system failure, and the eel explodes.
Ai Hinatsuru Dialogue
Basic Fire Wave Defeat:
Ai Hinatsuru: "You're like a snake in the grass... or an eel in the sand! But if I set the floor on fire, you have nowhere to hide. Got you!"
Charged Fire Wave Defeat:
Ai Hinatsuru: "You're too long to dodge everything! I'll fill the whole sea with fire from above. This is my winning move—total board control! Checkmate!"
The Battle: Ai Hinatsuru vs. Launch Octopus
Launch Octopus remains a silent boss, focusing entirely on his "Whirlpool" and "Homing Torpedo" patterns. Ai counters his superior underwater mobility by staying near the surface and utilizing the vertical reach of her fire attacks.
Hit NumberAttack UsedEffect on Launch Octopus
Hit 1Charged Fire WaveA meteor strike interrupts his Torpedo launch, scorching his tentacles.
Hit 2Charged Fire WaveAs he tries to create a whirlpool, the falling meteors crash through the vortex, dealing massive damage.
Hit 3Charged Fire WaveA direct meteor strike hits his head during a leap, triggering his final explosion sequence.
Ai Hinatsuru Dialogue
After the First Hit:
Ai Hinatsuru: "Those missiles are annoying, but my fire can intercept them! I've read your patterns—you can't hide behind a screen of bubbles!"
After the Second Hit:
Ai Hinatsuru: "Even your whirlpool can't stop a falling star! The heat is making the water boil... you're almost finished!"
Final Blow (Victory):
Ai Hinatsuru: "This is the end of the line! I've captured your king. Fire Wave, maximum output! Checkmate, Launch Octopus!"
Ai Hinatsuru teleports away from the metallic wreckage and reappears in a peaceful, hidden Grassland Lake zone to reunite with her friends.
Scene: Stage Clear – The Grassland Lake
The mechanical tension of the base is replaced by sparkling blue water and lush greenery. Ai Hinatsuru, still in her light blue white-dotted swimsuit, splashes into the shallow water where Charlotte IzoardAyano Sadatou, and Mio Mizukoshi are waiting. To celebrate their victory, four friendly Bottlenose Dolphins leap from the lake in a synchronized arc.
Character Interaction
  • The Trio: Charlotte, Ayano, and Mio cheer as Ai teleports in. Their bond (Highest Relationship Level) triggers a special "Perfect Clear" animation where they all pose together.
  • The Dolphins: The four dolphins circle the girls, playfully splashing water to cool them down after the heat of the Fire Wave.
Ai Hinatsuru Dialogue
Ai Hinatsuru: "We did it! Launch Octopus was tough, but nothing beats a victory splash with my best friends! Look at the dolphins—they’re celebrating with us! Charlotte, Ayano, Mio... let's stay here and play for a while. The water feels so much better when there aren't any missiles in it! Checkmate, summer heat!"
Ai Hinatsuru: "Is it my turn already? Okay! I've studied the board... and the 'Fire Wave' is just like a drop-pawn strategy! Master, watch me reach the promotion zone without a single scratch!"

[SYSTEM: MISSION START]
STAGE: Desert (Laguz Island)
CHARACTER: Ai Hinatsuru (Mega Man Xtreme 2 Crossover Style)
CHALLENGE: No Damage Run (Perfect Clear)
00:05 – Crash Roader units charge from the right. Ai jumps, firing a Fire Wave fireball. The wheel-bot melts instantly.
00:12 – Bar Waying barricade ahead. Ai uses the horizontal Fire Wave spread to clear the top and bottom blocks simultaneously.
00:28 – Sand pit encounter. Two Aclanda scorpions emerge. Ai stays mobile, firing backwards to incinerate them before their tails can strike.
00:45 – Cannon Driver mini-boss appears. It fires its chest cannon. Ai slides under the projectile—NO DAMAGE—and spams Fire Wave directly into the pilot seat.
01:00 – STAGE CLEAR.

Ai Hinatsuru: "Phew... that was easier than a 10-move tsume-shogi puzzle! Did you see that, Master? Not a single speck of dust on my dress. Now, let’s go find that Overdrive Ostrich!"
Battle Log: Desert Stage
[Target 1: Crash Roader]
As the high-speed wheel-robot zips across the sand, Ai finishes her charge. Large fireballs rain down from the top of the screen. The Crash Roader is engulfed mid-dash, its high speed unable to outrun the vertical fire columns.
[Target 2: Aclanda]
The scorpion-like Aclanda attempts to ambush Ai from beneath the sand. She releases another charged Fire Wave; the advancing wall of falling flames hits the ground, flushing the Aclanda out and incinerating it before it can fire its tail stinger.

Ai Hinatsuru Dialogue
Ai Hinatsuru: "Checkmate! The 'Charged Fire Wave' is just like a sustained vertical attack in shogi—there’s no place for those scorpions to hide once the fire starts falling! Master, did you see? That Crash Roader didn't even have a chance to change lanes. Just like a trapped King, it was completely surrounded!"
Ai Hinatsuru: "Phew... the desert is hot, but my flames are hotter! Now, if I can just keep this momentum for the final match against Overdrive Ostrich... I won't let him escape my board!"

Battle Log: Desert Stage
[Target 1: Crash Roader]
The Crash Roader speeds toward Ai at maximum velocity. She calmly fires a basic Fire Wave. The large fireball meets the wheel-bot head-on; the impact stops its momentum instantly, reducing the mechanical enemy to scrap metal before it can close the distance.
[Target 2: Bar Waying]
Bar Waying barricade blocks the narrow desert path, its sections moving up and down. Ai stands her ground and fires a volley of Fire Waves. The fireballs strike the core blocks, melting the barrier and clearing the path in a single direct line.
Ai Hinatsuru Dialogue
Ai Hinatsuru: "One... two... and strike! The basic Fire Wave is just like a straight-line Rook move. It doesn't need to be fancy to be effective! That Crash Roader thought it could charge right through my defense, but its 'check' was blocked perfectly."
Ai Hinatsuru: "And that Bar Waying wall? It was just a weak pawn formation! A few quick hits and the path is wide open. Master, I’m reading the flow of this stage perfectly. It’s my turn to go on the offensive!"

Ai Hinatsuru faces off against the heavy-duty Cannon Driver tank using the rapid-fire horizontal fireballs of the Basic Fire Wave.
Battle Log: Desert Stage
[Target: Cannon Driver]
The massive Cannon Driver rolls forward, its chest-mounted turret glowing as it prepares to fire. Ai maneuvers into a blind spot and spams the Basic Fire Wave. Each fireball impact creates a small explosion on the tank's chassis. Because the Xtreme 2 version of this weapon fires projectiles in a straight horizontal line, Ai is able to stay at a safe distance, chipping away at the machine's high HP until the boiler overheats and the entire unit detonates.

Ai Hinatsuru Dialogue
Ai Hinatsuru: "That big tank has a lot of health, but its movement is so predictable! It’s like a promoted Silver piece—heavy and strong, but it can't handle a fast, direct attack from the side!"
Ai Hinatsuru: "I just kept firing my Fire Wave like a series of rapid 'Drop Pawns.' He couldn't even get his main cannon into position before his HP hit zero! Master, did you see that? Even the biggest 'pieces' on this board fall if you find the right opening!"

Ai Hinatsuru faces the Maverick Overdrive Ostrich in the Desert Stage. To maintain her No Damage status, she must use the Fire Wave's range to counter his superior speed.
Boss Battle: Overdrive Ostrich
[The Encounter]
Overdrive Ostrich sprints across the sand at high speeds, attempting to use his Sonic Slicers. Ai Hinatsuru stays in the center of the arena. When the ostrich jumps into the background to perform his signature diving attack, Ai times her movement perfectly, sliding under him—NO DAMAGE.
[The Finishing Move]
As Overdrive Ostrich lands, he is momentarily vulnerable. Ai spams the Basic Fire Wave, catching him in a horizontal crossfire of flames. The fireballs interrupt his next dash, depleting the last of his health bar while he is stuck in a hit-stun animation.

Ai Hinatsuru Dialogue
Ai Hinatsuru: "Your speed is impressive, Ostrich-san, but your movement patterns are just like a Knight—you always jump to the same predictable spots! I read your 'jump' three turns ago!"
Ai Hinatsuru: "Master, did you see? He tried to corner me with those Sonic Slicers, but I kept my distance and used the Fire Wave to control the center of the board. A perfect win—not a single scratch on my kimono!"
Ai Hinatsuru: "Victory! Now, let’s see what kind of weapon data we get from this Maverick. I hope it’s as useful as a promoted Rook!"

[MISSION COMPLETE]
Stage: Desert Stage (Laguz Island)
Result: No Damage / Perfect Clear
Weapon Acquired: Sonic Slicer
The white beam of the teleporter streaks across the sky, landing softly in the lush, green grass of a peaceful backyard. Ai Hinatsuru materializes, still holding her fan, as the dry desert heat is replaced by a cool breeze.
Waiting for her are her best friends: Charlotte IzoardAyano Sadatou, and Mio Mizukoshi. To their surprise, a swarm of 20 tiny Kangaroo Rats—rescued from the desert stage—hop happily around their feet, chirping in excitement.

Ai Hinatsuru Dialogue
Ai Hinatsuru: "I'm back! Charlotte-chan! Ayano-san! Mio-san! Look, I cleared the desert board without taking a single hit! And I brought some little friends back with me... aren't these Kangaroo Rats adorable?"
Charlotte Izoard: "Ai-chan, you were amazing! You looked like a real hero on the monitor!"
Ayano Sadatou: "A perfect victory, and you didn't even muss your hair. That’s our Ai-chan."
Mio Mizukoshi: "Look at them hop! It's like a celebration party in the backyard!"
Ai Hinatsuru: "Hehe! Using the Fire Wave felt just like winning a title match. But the best part of the mission is coming home to everyone. Master, can we keep the Kangaroo Rats? They promise to be good and watch our shogi practice!"
Ai Hinatsuru: "Group hug, everyone! We won!"

Ai Hinatsuru enters the simulated Airport Stage using the tactical data of X and Zero. Below is a simplified dialogue script for the start of the mission:
[Stage Start: Airport (Data World Re-creation)]
Middy: Ai-chan, do you read me? I’ve finished installing the Fire Wave driver into your system. Since you're using the Xtreme 2 configuration, remember: it won't just spray fire. It creates a traveling wall of flames on the ground!
Ai Hinatsuru: I understand, Middy-san! It’s just like calculating a shogi move... I need to predict where the fire will spread to trap the enemies.
Middy: Exactly! But be careful. This airport is crawling with glitches. My sensors are picking up Sky Claws and Hoganmers ahead. Even a Gun Volt is stationed on the upper hangers.
Ai Hinatsuru: * (Nods and prepares her fan, which glows with orange Fire Wave energy)* Sky Claws in the air, Hoganmers on the ground... I'll use the fire to clear a path. Here I go! Start the installation!
[Gameplay Begins]
Stage Enemy Briefing
As you progress through the Airport Stage, watch for these specific behaviors:
• Sky Claw: Will dive to grab you; use an upward Fire Wave (if charged) or standard buster shots.
• Hoganmer: Their shields block most attacks. Wait for them to throw their mace, then hit them with the Fire Wave to burn through their defense.
• Gun Volt: Stationary but high-damage. Use the Fire Wave's ground-traveling flame to hit them from a safe distance.
• Turn Cannon: These track your movement; stay mobile to avoid their rotating fire. 

Flashback: Virtual Training Resort (Data Memory)
[Characters present: Ika (Red Bikini), Ginko (Black Frilly Bikini), Machi (Yellow Bikini), Ryou (Light Blue Bikini)]
Ai Hinatsuru: * (Smiling broadly) * "Everyone looks so happy! It’s rare to have all four of you together in one simulation without a shogi board between us."
Sora Ginko: * (Adjusting her black frilly straps) * "Middy said we needed to test the 'buoyancy physics' of this data layer before the mission. It feels... lighter than air here."
Ika Sainokami: * (Laughing) * "It does! Look, if I just take a deep breath..."
[Dialogue Action: Ika, Ginko, Machi, and Ryou all take a synchronized deep breath. As they inhale the dense data-air of the resort, their virtual avatars begin to expand like balloons.]
Machi Kugui: * (Her voice becoming high-pitched) * "Wait! The pressure sensors are malfunctioning! I feel so round... I'm actually lifting off the ground!"
Ryou Tsukiyomizaka: * (Giggling as she floats upward) * "Wheee! It’s like being a parade float! Ai-chan, look at us!"
Ai Hinatsuru: * (Waving from the ground) * "You’re all floating like balloons! This must be the 'Float Data' Middy mentioned. You all look so bouncy and happy up there! Don't float too far away, or I'll have to use my Fire Wave to create a thermal draft to bring you back!"
Sora Ginko: * (Bobbing in the air) * "Just... don't pop us, Ai! This is actually quite relaxing..."
[Flashback Ends — Return to Airport Stage]
Ai Hinatsuru: * (To herself) * "I'll protect that happiness. I'll clear this stage for everyone!"

Gameplay Sequence: The Hangar Approach
[Scenario: A Sky Claw descends from the ceiling to grab Ai, while a Hoganmer blocks the narrow walkway ahead with its shield.]
Ai Hinatsuru: "Calculated! If I strike the ground here, the flame will travel forward and upward!"
[Dialogue Action: Ai swings her fan, releasing a small fireball that hits the metal floor. It erupts into a traveling wall of fire.]
Hoganmer: (Clanks its shield and prepares to throw its mace, but the Fire Wave hits the shield first, melting through the defense and deleting the enemy in a shower of sparks.)
Ai Hinatsuru: "One down! Now for the one in the air!"
Sky Claw: (Dives toward Ai with its mechanical talons open.) 
Ai Hinatsuru: "The thermal draft from the Fire Wave... now!"
[Dialogue Action: As the Fire Wave passes under the Sky Claw, the pillar of flame expands. The Sky Claw is caught in the blaze, its engine failing as it explodes mid-air.]
Middy (via Comm): "Great work, Ai-chan! You used the Fire Wave's ground-traveling property perfectly to take out both the armored ground unit and the aerial interceptor at once."
Ai Hinatsuru: (Wiping her forehead) "It's all about reading the board! The Fire Wave is much more than just a flamethrower—it’s a wall of protection. Moving on to the next sector!"

Gameplay: The Skyway Crossing
[Scenario: Ai stands on a ledge. Floating in the gaps are Ika and Ginko, both inflated like balloons from the earlier "Flashback" data glitch.]
Ai Hinatsuru: "The gap is too wide to jump... but Ika-san and Ginko-san are right where I need them! Sorry in advance, everyone!"
[Action: Ai leaps off the ledge and lands on the inflated Ika Sainokami.]
Ai Hinatsuru: "Here I go! Boing!"
Ika Sainokami (Red Bikini): (Wobbling in the air like a giant beach ball) "Eek! Careful, Ai-chan! You’re heavy today! Just... use the momentum to reach Ginko!"
[Action: Ai bounces high off Ika and flips through the air, landing perfectly on the inflated Sora Ginko.]
Ai Hinatsuru: "One more big jump! Boing-boing!"
Sora Ginko (Black Frilly Bikini): (Bobbing deeply under the impact) "Hey! Don't get too comfortable up here! Just get to the solid land before the Sky Claws spot us!"
[Action: Using the massive bounce from Ginko, Ai launches herself forward, clearing the last of the clouds and landing firmly on the solid metal floor of the main terminal.]
Ai Hinatsuru (On Land): (Dusting off her outfit and looking back) "Phew! Made it! Thank you, Ika-san, Ginko-san! Your 'Float Data' is even more reliable than a Moving Platform! I'll clear the rest of the enemies so you can land safely!"
Middy (via Comm): "Excellent maneuvering, Ai! You've bypassed the Turn Cannons entirely. The boss gate is just ahead!"

Gameplay Sequence: Terminal Hallway
[Scenario: The Gun Volt charges its electricity, while the two Flamers descend from the rafters to flank Ai.]
Ai Hinatsuru: "The Gun Volt has high HP, and those Flamers are blocking my vertical space... I'll have to time this perfectly!"
[Dialogue Action: Ai swings her fan low, unleashing a sustained Fire Wave. The fireball hits the floor and becomes a surging wave of heat.]
Flamers: (Attempting to drop fireballs, but the rising heat from Ai's Fire Wave prematurely detonates their fuel tanks. They both explode in twin bursts of blue and orange light.)
Ai Hinatsuru: "The aerial units are cleared! Now for the big one!"
Gun Volt: (Unleashes a massive electric spark along the floor, but the Fire Wave's wall of flame acts as a thermal shield, neutralizing the electricity.)
Ai Hinatsuru: "The Fire Wave is hotter than your sparks! Checkmate!"
[Dialogue Action: The flame wall crashes into the Gun Volt. Because the Fire Wave in Xtreme 2 hits multiple times as it passes through large enemies, the Gun Volt’s armor melts instantly, causing it to erupt in a large explosion.]
Middy (via Comm): "Incredible, Ai-chan! You used the Fire Wave's persistent hitbox to multi-hit the Gun Volt while using the heat to intercept the Flamers. The path to the boss is wide open!"
Ai Hinatsuru: (Standing tall as the smoke clears) "The flames showed me the way. No more obstacles—I’m ready for whatever is behind that gate!"

Gameplay Sequence: The Final Hangar Gate
[Scenario: A Sky Claw hovers above to trap Ai, a Metall C-15 hides under its indestructible helmet, and a Ball De Voux bounces erratically toward her.] 
Ai Hinatsuru: "There are too many of them to handle one by one. I need to clear the whole board at once! Charging... systems at maximum!"
[Dialogue Action: Ai’s fan glows with an intense, pulsing crimson light. She swings it downward with all her might, releasing the Charged Fire Wave.]
Ai Hinatsuru: "Take this! Fire Torrent!"
[Action: Instead of a small wall of flame, a massive, continuous eruption of fire pillars surges forward, filling the entire height of the screen.]
Metall C-15: (Caught in the blast; the intense heat of the Charged Fire Wave ignores its helmet's defense, melting the Maverick instantly.)
Ball De Voux: (Attempting to bounce over the attack, it is instead vaporized mid-air by the sheer height of the fire pillars.)
Sky Claw: (Tries to retreat into the ceiling, but the fire pillars reach the top of the hangar, engulfing the mechanical claw in an explosion.)
Middy (via Comm): "Amazing! The Charged Fire Wave from Xtreme 2 is truly devastating. You wiped out the entire enemy wave in a single move!" 
Ai Hinatsuru: (Catching her breath as the orange glow fades) "The board is finally clear. Metall, Ball De Voux, and Sky Claw... all removed. Now, the only thing left is the boss!"

Gameplay: The High-Altitude Ascent
[Scenario: Ai stands on the edge of a high-speed refueling crane. Floating further out in the clouds are Machi and Ryou, both fully inflated and drifting happily in the wind.]
Ai Hinatsuru: "Machi-san, Ryou-san! Stay right there! I need a high-angle trajectory to reach that ship!"
[Action: Ai sprints and leaps, landing squarely on the inflated Machi Kugui.]
Ai Hinatsuru: "Launching off! Boing!"
Machi Kugui (Yellow Bikini): (Squeaking as she compresses under the jump) "Whoa! Watch the center of gravity, Ai-chan! You’re sending me drifting toward the engines!"
[Action: The bounce sends Ai soaring even higher. She tucks into a somersault and lands on the inflated Ryou Tsukiyomizaka.]
Ai Hinatsuru: "And... the final move! Boing-boing!"
Ryou Tsukiyomizaka (Light Blue Bikini): (Giggling as she bobs in the air) "Higher, Ai-chan! Aim for the command deck! Use my 'Float Data' to get some extra airtime!"
[Action: With a massive final spring, Ai is propelled through the clouds. She clears the railing and lands with a heavy thud on the metallic surface of the giant airship.]
Ai Hinatsuru (On Death Rogumer): (Standing up and looking at the massive cannons around her) "I’ve boarded the Death Rogumer! It’s huge... the vibrations from the engines are shaking everything."
Middy (via Comm): "Excellent landing, Ai! You’re on the back of the mid-boss airship. Watch out—the Turn Cannons on the hull are already locking onto you!"
Ai Hinatsuru: "I'm ready. I'll take control of this ship and finish the mission! Everyone, wait for me!"

In the final corridor of the Death Rogumer’s deck, three Turn Cannons are mounted on the walls and ceiling, rotating their barrels to lock onto Ai Hinatsuru. She utilizes the ground-crawling properties of the Mega Man Xtreme 2 Fire Wave to dismantle the defense.
Gameplay Sequence: Death Rogumer Deck
[Scenario: One Turn Cannon is on the floor ahead, one is on the low wall, and the third is hanging from the ceiling. They all begin to glow, preparing to fire simultaneous energy blasts.]
Ai Hinatsuru: "Three angles of attack... but your movement is limited to a fixed pivot! I’ve already seen through your formation!"
[Dialogue Action: Ai swings her fan, sending a Fire Wave skidding across the metal deck.]
Turn Cannon 1 (Floor): (The flame wall hits it directly before it can fire, causing the turret to melt and explode.)
Ai Hinatsuru: "One! Now, the wall-mounted unit!"
[Dialogue Action: The Fire Wave hits a bulkhead and, following the logic of Xtreme 2 physics, the flame 'climbs' slightly as it travels.]
Turn Cannon 2 (Wall): (The rising heat from the traveling flame catches the turret's sensors, triggering an internal overheat. It bursts into scrap metal.)
Ai Hinatsuru: "Two! And for the one on the ceiling... I’ll use the thermal surge!"
[Dialogue Action: As the Fire Wave passes directly under the third cannon, the pillar of fire flares upward.]
Turn Cannon 3 (Ceiling): (The upward burst of the fire wall engulfs the ceiling mount. The cannon detaches and explodes before it can complete its rotation.)
Middy (via Comm): "Perfect execution! By using the Fire Wave to sweep the floor and walls, you cleared the Turrets without ever entering their line of fire."
Ai Hinatsuru: (Lowering her fan as the deck falls silent) "The path to the bridge is clear. Death Rogumer’s defenses are down. It’s time to finish this!"

Boss Battle: Ai Hinatsuru vs. Storm Eagle
[Scenario: Storm Eagle lets out a sharp mechanical screech and dives. Ai Hinatsuru stands her ground, her fan glowing with Fire Wave energy.]
Ai Hinatsuru: "So, you’re the master of the skies? Your wings create the wind, but wind only makes my fire burn brighter! I’ve read your flight path... it’s time for checkmate!"
[Battle Action: Storm Eagle flaps his wings, creating a "Storm Tornado" to push Ai toward the edge of the ship. Ai slides forward, countering with a Fire Wave.]
Ai Hinatsuru: "I won't be pushed back! Take this!"
[Action: The Fire Wave travels across the deck. As Storm Eagle lands to recharge, the flames engulf his talons. He screeches in pain and takes to the air again, but Ai is already moving.]
Ai Hinatsuru: "You’re going to dive now, aren't you? I can see the tilt in your wings!"
[Action: Storm Eagle performs a rapid "Egg Shoot," releasing small mechanical birds. Ai swings her fan, the Fire Wave vaporizing the birds mid-air before they can touch her. She remains completely untouched—No Damage.]
Ai Hinatsuru: "You're fast, but your patterns are logic-based! If I stay in your blind spot, your dive will always miss!"
[Action: As Storm Eagle swoops down for a final strike, Ai slides under him and releases a point-blank Fire Wave. The flames climb his metallic feathers, causing his systems to short-circuit.]
Ai Hinatsuru: "This is the end! Victory!"
[Final Action: Storm Eagle freezes mid-air, glowing white before exploding into a shower of blue light. Ai Hinatsuru stands victorious on the deck, her HP bar completely full.]
Middy (via Comm): "Incredible, Ai-chan! A Perfect Victory! You defeated Storm Eagle without taking a single hit. The Death Rogumer is ours!"
Ai Hinatsuru: (Closing her fan with a snap) "A shogi master never lets the opponent land a single piece. Mission accomplished!"

In this final scene of the Mega Man Xtreme Crossover, the Airport Stage is successfully deleted. Ai Hinatsuru teleports out of the digital combat zone and into a peaceful, sunny "Grassland Large House" backyard—a secret hub world where her friends are waiting.
Post-Mission: The Backyard Reunion
[Scenario: Ai materializes in a beam of blue light onto a lush green lawn. In front of a large, traditional house, Charlotte, Ayano, and Mio are relaxing near a small pond filled with hopping frogs.]
Ai Hinatsuru: (Beaming with a wide smile) "I'm back, everyone! The Death Rogumer has been neutralized, and Storm Eagle is gone!"
Charlotte Izoard: (Running over with her golden curls bouncing) "Ai-chan! You did it! We saw the explosion from the balcony. You looked so cool using that fire weapon!"
Ayano Sadatou: (Smiling calmly as she adjusts her glasses) "A flawless victory, just as expected of a master. The data you recovered is already stabilizing the sector. Welcome home."
Mio Mizukoshi: (Pointing toward the pond where three large frogs are sunning themselves) "Look, Ai! Even the frogs are happy you're back. They’ve been croaking a 'victory song' since you landed!"
Ai Hinatsuru: (Giggling as she kneels down to watch the frogs hop) "It feels so good to be out of that windy airport. The grass is so soft here... and having the three of you here makes this the best 'Stage Clear' ever!"
[Dialogue Action: The three friends surround Ai, giving her a group hug as the "Stage Clear" music fades into a peaceful, acoustic melody.]
Ai Hinatsuru: "Let’s stay here for a while. No more Mavericks, no more fire... just us, the backyard, and the frogs!"
Middy (via Comm): "Mission Complete. Enjoy your rest, Ai-chan. You’ve earned it!"
[Screen Fades to White: TOTAL CLEAR]
The Scenario: Forest Lake Confrontation
  • The Setting: A large lake located deep within a dense forest. Ai Hinatsuru stands safely on a large rock protruding from the water, while Diaochan is trapped in the lake.
  • The Conflict: Diaochan, acting as the antagonist, is unable to swim (a hypothetical weakness in this scenario) and struggles in the deep water. Ai Hinatsuru, the protagonist, uses the Fire Wave weapon (borrowed from Mega Man Xtreme 2) to secure victory.
Character Roles & Dialogue
CharacterRoleAction/Dialogue
Ai HinatsuruProtagonistStanding on the rock, she prepares her attack.
Dialogue: "This is for my master! Fire Wave!"
DiaochanAntagonistFlailing in the water, unable to reach the shore or the rock.
Status: Defeated by the fire attack while immobilized by the lake.
Scene Breakdown
  • The Setting: A large lake within a dense forest. Ai Hinatsuru stands safely on a high rock, while Diaochan is struggling in the deep water below.
  • The Conflict: Contrary to official gameplay in Dynasty Warriors 8: Xtreme Legends where she can swim, this scenario depicts Diaochan as an Antagonist who is unable to swim, making her vulnerable.
  • The Attack: Ai Hinatsuru uses the Charged Fire Wave. In Mega Man Xtreme 2, the charged version of this weapon (originally from Flame Mammoth) creates massive, tall plumes of fire that surge across the surface. 
Simple AI Dialogue Script
  • Diaochan (Struggling): "Wait! I... I cannot reach the shore! Help me!"
  • Ai Hinatsuru (Standing on Rock): "You won't cause any more trouble here. This is the end! Charged Fire Wave!"
  • Result: The massive wall of fire travels across the water's surface, defeating the immobilized Diaochan.






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